Character Overlay
Kind: Gym · Add Component: Character Modules > Gym > Character Overlay
Shows the state, input and jump arc while playing. You see why the character did what it did.
Shows the state, the input and the arc a jump would take, while playing (F2).
Inspector
▼Character Overlay
CharacterCharacter (Character Motor)
ShowOn ▾
Ledge Range4
Origin. A debugging aid.
How it works
Makes the invisible visible, for teaching and presenting: the state above the character, the stick and the buttons, the arc a jump would take right now (aimed at a marked ledge when the Jump Assist would aim it, with a yellow line to where the hands meet the edge), and, while hanging, a line to each marked ledge nearby (green: a hop reaches it; red: too far). F2 shows or hides it.
Properties
| Property | Description | Range | Default |
|---|---|---|---|
| Character | Character to show. | None | |
| Show | Show the overlay; F2 switches it. | On | |
| Ledge Range | Ledges farther than this from the hands get no line, metres. | 0 or more | 4 |