CMCharacter Modules 0.1.0

Camera and presentation

What the player sees: the camera and the body.

Third Person OrbitOrbits a camera behind the character and keeps it out of walls.
First Person RigPuts the camera at the character's eyes.
Focus MarkerMarks where the camera looks.
Facing VisualTurns the model to face where the body faces.
Hull BodyDraws the collision shape.
Character Debug HudShows state and speed on screen, with module toggles.