CMCharacter Modules 0.1.0

Lock On Target

Kind: Presentation · Add Component: Character Modules > World > Lock-On Target

Marks something the character can lock on to. Designers choose what is worth targeting.

Marks an object the character can lock on to, and where on it to aim.

Inspector
▼Lock On Target⋮
Aim Height1.2
The Lock On Target component in the Inspector, with its defaults.
Origin. The targets of Ocarina of Time's Z-targeting (1998).

How it works

Marks something a character can lock on to (an enemy, a training dummy). The Lock-On modifier picks among the active ones when Lock On is pressed. The lock aims at aimHeight above this object's position.

Properties

PropertyDescriptionRangeDefault
Aim HeightHeight above this object's position that the lock aims at, metres.1.2

Additional resources