Ladder Volume
Kind: World component · Add Component: Character Modules > World > Ladder Volume
Marks a ladder and the side to climb it from. Climbing goes exactly where the level allows.
Marks a ladder the character can climb, and which side it climbs on.
Inspector
▼Ladder Volume
Outward(0, 0, 0)
Origin. Half-Life's func_ladder (1998).
How it works
A ladder: a trigger collider in front of the ladder's face. Its forward axis points away from the ladder, toward the climber, unless outward says otherwise. Its top is where climbing ends: let it reach a little above the ledge the ladder leads to.
Properties
| Property | Description | Range | Default |
|---|---|---|---|
| Outward | Direction away from the ladder in world space. Zero: this object's forward axis. | (0, 0, 0) |