CMCharacter Modules 0.1.0

Level pieces

Components for the level that the character reacts to.

Water VolumeMarks water to wade or swim in.
Ladder VolumeMarks a ladder and the side to climb it from.
Kill VolumeKills whatever enters it.
Damage VolumeHurts while the character stays inside.
Jump PadThrows the character onto a target.
Pressure PadA plate pressed by standing, a heavy object or a hard landing.
Bump TriggerA button pressed by running into it.
Pass Through TriggerCounts only when passed all the way through.
Character FilterLets a trigger react only to some characters, or only in the air or on the ground.
Character Trigger EventsCalls Unity events when a character enters or leaves.
Character SurfaceGives a floor its own feel: ice, slow ground, soft landings.
Marked LedgeMarks a ledge the character can hang from.
Lock On TargetMarks something the character can lock on to.
Character BrushGives CSG Brush pieces the same surface settings.