Movement feel
Modifiers that change how movement feels, without owning it.
| Stick Response | Shapes how stick tilt becomes speed. |
| Ground Snapping | Keeps the character on the ground going down stairs and over ramp tops. |
| Step Smoothing | Smooths the camera over steps. |
| Surface Classes | Decides which surfaces are slippery and which slopes are slid down. |
| Crouch Height | Lowers the character's shape while crouching. |
| Sprint | Runs faster while a button is held. |
| Stamina | Spends a bar on sprinting and dodging that refills at rest. |
| Lock On | Keeps the character facing a target and circling it. |
| Platform Riding | Carries the character on moving platforms and keeps their speed on a jump off. |
| Rigidbody Pushing | Pushes crates and other physics objects. |
| Wading | Slows the character in shallow water. |